KS3 Psychology Key Terms & Vocabulary
Every key term and definition you need for KS3 Psychology, organised by topic. 210 definitions across 7 topics, free to read and practise with spaced-repetition flashcards.
Growth mindset and motivation
Practise Growth mindset and motivation →Practise →- Basal ganglia
- the brain region that turns repeated actions into automatic habits.
- Cue
- the trigger that tells your brain to start a habit, such as a time, place or feeling.
- Delayed gratification
- resisting a small reward now to get a bigger reward later.
- Dopamine
- a brain chemical linked to reward, pleasure and motivation.
- Dopamine
- released when we expect a reward, not only when we get it.
- Fixed mindset
- the belief that your intelligence and talents cannot change.
- Goal
- something you decide you want to achieve and work towards.
- Growth mindset
- the belief that your abilities can improve through effort and practice.
- Habit
- a behaviour you repeat so often that it becomes automatic and needs little thought.
- Mistakes
- a normal part of learning, and how you bounce back from them is what matters most.
- Motivation
- the drive that makes us start an action and keep going toward a goal.
- Neuroplasticity
- the brain can keep changing and growing new connections throughout life.
- Resilience
- being able to cope with hard times and bounce back from difficulties.
- Resilience
- not a fixed trait you are born with; it is a skill you can build with practice.
- Reward
- the good feeling that makes the brain want to repeat the loop next time.
- Routine
- the actual behaviour you carry out — the habit itself.
- Our actions
- driven by basic needs like food and sleep, and by rewards we want to gain.
- Willpower
- mental effort that can run low, so it is hard to rely on it all day.
- The idea that any habit forms in exactly 21 days is a popular myth, not a scientific finding.
- Asking for help when you are struggling is a sign of resilience, not weakness.
- "Bouncing back" means recovering and keeping going after something goes wrong.
- When neurons send messages to each other a pathway forms, and practice makes that pathway stronger.
- Breaking a big goal into small steps makes it feel manageable instead of overwhelming.
- Calming strategies like deep breathing can help you manage stress in a difficult moment.
- Celebrating small steps and effort keeps you motivated when things feel hard.
- The psychologist Carol Dweck introduced the idea of fixed and growth mindsets.
- In a growth mindset, effort is seen as the way to get better at something.
- Physical activity like a short walk can raise dopamine and boost motivation.
- Studying for a test to get a good grade is an example of extrinsic motivation.
- Extrinsic motivation comes from outside — doing something to earn a reward or avoid a punishment.
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Memory and learning
Practise Memory and learning →Practise →- Chunking
- grouping information into small sets so it is easier to hold and remember.
- Cue
- a reminder, like a smell or place, that helps us pull a memory back out.
- Decay
- memories fade over time if we never use or recall them.
- Encoding
- putting information into the memory in a form the brain can store.
- Forgetting
- a normal part of how the brain works, not a sign something is wrong.
- Interference
- when similar memories get mixed up and one is harder to recall.
- Memory
- how the brain takes in, keeps, and brings back information.
- Mnemonic
- a memory trick, such as a rhyme, picture or word, that gives your memory a hook.
- Punishment
- an unpleasant consequence after a behaviour that makes it less likely to be repeated.
- Reinforcement
- when something that follows a behaviour makes that behaviour more likely to happen again.
- Retrieval failure
- when a memory is stored but we cannot pull it out at the moment.
- Retrieval
- getting stored information back out when you need it.
- Reward
- a pleasant thing given after a behaviour that makes you more likely to repeat it.
- Storage
- keeping information in the memory over time.
- The acronym ROY G BIV uses first letters to help recall the rainbow colours in order.
- Testing yourself (active recall) fixes memories better than just rereading notes.
- A lot of the brain's myelin is built during childhood, which is one reason young people pick up new skills quickly.
- Cramming everything the night before leads to worse long-term memory than spreading it out.
- Pairing words with a picture or diagram, called dual coding, makes information easier to remember.
- The forgetting curve, found by Hermann Ebbinghaus, shows how quickly we forget new information over time.
- Flashcards work because they make you actively recall the answer instead of just reading it.
- We forget fastest just after learning, then the rate of forgetting slows down.
- Without going over it again, we forget about 70% of new information within a day.
- Without review, a new memory naturally gets weaker over time — this fading is called the forgetting curve.
- We forget most new information quickly, so reviewing it again at intervals stops it fading.
- Forgetting can mean the information is still stored but hard to retrieve.
- The hippocampus helps turn short-term memories into lasting long-term memories.
- Mixing different topics in one study session, called interleaving, strengthens memory more than doing one topic only.
- Long-term memory has a huge, almost unlimited capacity.
- Long-term memory can hold information for years, even a lifetime.
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Sleep and the body clock
Practise Sleep and the body clock →Practise →- Body clock
- your body's own internal clock that controls when you feel sleepy and awake.
- Deep sleep
- the hardest stage to wake someone from.
- Body clock
- set by light entering through the eyes, not by the skin.
- Melatonin
- the hormone that makes you feel sleepy and helps your body get ready for bed.
- Good habit
- to stop using screens about an hour before bedtime.
- Stage 1
- light sleep when you first drift off, and you are easily woken.
- Teenagers
- more sensitive to the effects of blue light than adults are.
- Phones, tablets and other screens give off blue light, which is the type of light that makes you feel alert.
- The body clock runs on a cycle of about 24 hours, roughly one day.
- The master body clock sits in a tiny part of the brain called the SCN.
- The body clock uses light and darkness to decide when you should feel awake or sleepy.
- During sleep the body repairs tissues, muscles and cells that were used during the day.
- The word "circadian" comes from Latin and means "about a day".
- The body clock also controls things like body temperature and other hormones.
- The body clock keeps ticking on its own even without seeing daylight, but light keeps it set to 24 hours.
- One full sleep cycle lasts about 90 minutes and repeats through the night.
- Most people go through about four to six sleep cycles each night.
- Darkness in the evening normally tells the brain to release melatonin a couple of hours before sleep.
- In deep sleep the body repairs itself, builds muscle and bone, and strengthens the immune system.
- Most vivid dreams happen during REM sleep.
- All humans need sleep; you cannot train yourself to do without it for long.
- Growth hormone, which helps your body grow and repair itself, is mostly released during deep sleep.
- Lack of sleep makes it harder to concentrate and pay attention.
- A tired brain finds it harder to take in and learn new information.
- Too little sleep can make you irritable, moody and quick to overreact.
- Jet lag happens when fast travel across time zones leaves your body clock out of step with local time.
- Light and darkness are the strongest signals that set the body clock.
- When light reaches your eyes the brain slows melatonin production, helping you feel awake.
- In darkness the body makes more melatonin, a hormone that makes you feel sleepy.
- When very sleep-deprived, the brain can have tiny "microsleeps" lasting a few seconds without you noticing.
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The brain and nervous system
Practise The brain and nervous system →Practise →- Axon
- the long, tail-like part of a neuron that carries messages away from the cell body.
- Cerebellum
- sometimes called the "little brain" because it looks like a small cerebrum.
- Cerebrum
- the largest part of the brain.
- Cerebrum
- the part of the brain used for thinking, learning and memory.
- Central nervous system
- made up of the brain and the spinal cord.
- Psychology
- the study of the mind and behaviour — how people think, feel and act.
- Dendrites
- the branch-like parts of a neuron that receive messages and pass them to the cell body.
- EEG
- often used to diagnose epilepsy and to study sleep.
- Cerebrum
- split into two halves called hemispheres.
- Adrenaline
- the hormone released into the blood that triggers fight or flight.
- Psychology
- a science, not just opinions, because it tests ideas with evidence.
- Myelin sheath
- a fatty layer around the axon that helps the message travel faster.
- Neuron
- a nerve cell that carries messages around the body as electrical and chemical signals.
- Peripheral nervous system
- the network of nerves connecting the brain and spinal cord to the rest of the body.
- Psychologist
- a scientist who studies how the mind affects what people do.
- Synapse
- the tiny gap between one neuron and the next.
- The fight-or-flight response happens automatically, without you deciding or thinking about it.
- The brain detects danger first, then starts the body's reaction.
- The brain stem controls automatic jobs like breathing and heart rate.
- The brain stem connects the brain to the spinal cord.
- Clinical psychology studies mental health and helps people who are struggling.
- Cognitive psychology studies how people think, learn and remember.
- Developmental psychology studies how people grow and change as they get older.
- Social psychology studies how people behave in and are affected by groups.
- During fight-or-flight, breathing speeds up to get more oxygen into the blood.
- The cell body holds the nucleus and keeps the neuron alive and working.
- The cerebellum controls balance and coordination of movement.
- The cerebellum sits at the back of the brain, below the cerebrum.
- Doctors use CT scans to find bleeding, swelling or fractures in the brain quickly.
- A CT scan uses X-rays to show the brain's structure, often in emergencies.
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Behaviour and influence
Practise Behaviour and influence →Practise →- Person
- more likely to help when they are alone than when in a group.
- Altruism
- helping someone without expecting any reward in return.
- Albert Bandura
- the psychologist who studied how children learn by watching others.
- Bias
- a leaning towards or against someone that can make our judgement unfair.
- Bystander effect
- when people are less likely to help if other people are around.
- Conformity
- changing your behaviour or beliefs to match a group.
- Conforming
- changing our behaviour to match a group so we fit in and feel accepted.
- Discrimination
- treating someone unfairly because of the group they belong to.
- Empathy
- understanding and sharing how another person feels.
- Halo effect
- when one good quality, like being attractive, makes us assume someone is good in other ways too.
- First impressions
- quick guesses, so they can sometimes be wrong or unfair.
- First impression
- the quick opinion we form about someone soon after meeting them.
- Learner
- an actor and the electric shocks were not real, though the teacher believed they were.
- Obedience
- doing what a person in charge (an authority figure) tells you to do.
- Obedience
- following an order from someone in charge; conformity is copying a group to fit in.
- Peer pressure
- the feeling that you should act like the people around you.
- Peer pressure
- the influence from people in your own social group, like friends or classmates.
- Prejudice
- judging or disliking someone unfairly before getting to know them.
- Primacy effect
- the first thing we learn about someone shapes how we see them afterwards.
- Prosocial behaviour
- doing something to help or benefit another person.
- One reason people conform
- to fit in and be accepted by the group.
- Another reason people conform
- feeling unsure and assuming the group knows best.
- Stereotype
- a fixed idea that all people in a group are the same.
- People often judge others on appearance, but looks do not tell you what someone is really like.
- Most of Asch's group were confederates: actors told to give the same wrong answer.
- Many of Asch's participants knew the group was wrong but agreed anyway.
- In Asch's study, having just one other person give the right answer made people much less likely to conform.
- Solomon Asch ran a famous conformity study using lines in the 1950s.
- In Asch's study about 75% of people conformed to the wrong answer at least once.
- In Asch's study people had to say which line matched a target line in length.
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Perception and the senses
Practise Perception and the senses →Practise →- Attention
- how your brain chooses what to focus on out of everything around you.
- Cocktail party effect
- focusing on one conversation in a noisy room while ignoring the rest.
- Divided attention
- trying to pay attention to more than one thing at the same time.
- Figure-ground
- the brain separates a scene into the main object (figure) and the background (ground).
- Five main senses
- sight, hearing, touch, smell and taste.
- Hearing
- the sense that uses the ears to detect sound.
- Optical illusion
- when your brain sees something differently from how it really is.
- Inattentional blindness
- missing something in plain sight because your attention is elsewhere.
- What feels like multitasking
- usually your brain quickly switching between tasks.
- Perception
- when your brain organises and makes sense of the signals your senses detect.
- Top-down processing
- using what you already know and expect to understand what you see.
- Receptors
- special cells in a sense organ that detect a stimulus and start a signal.
- Sensory receptors
- special cells in your sense organs that detect signals like light, sound or touch.
- Selective attention
- focusing on one thing while ignoring other things around you.
- Sensation
- when your sense organs detect a signal from the world, like a sound or a smell.
- Sense organ
- a body part, like the eye or ear, that detects something in the world.
- Sensory adaptation
- when you stop noticing a signal that does not change, like steady background noise.
- Sight
- the sense that uses the eyes to detect light.
- Smell
- the sense that uses the nose to detect chemicals floating in the air.
- Taste
- the sense that uses the tongue to detect chemicals in food.
- Top-down processing
- using what you already know to make sense of what you sense.
- Touch
- the sense that uses the skin to detect pressure, pain and temperature.
- Staring at a bright image then looking away can leave a faint afterimage you still seem to see.
- An ambiguous figure has two possible meanings, and the brain switches between them.
- Your brain can only process a limited amount of information at any one time.
- Attention helps you pick out information that is useful and ignore what is not.
- The eyes take in light, but the brain decides what the image means.
- The brain, not the eyes or ears, does the perceiving by interpreting the messages sent to it.
- The brain fills in missing parts of a scene using what it expects to be there.
- Your brain does not just copy what your eyes see; it makes a clever guess about what is really there.
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Emotion and mental health
Practise Emotion and mental health →Practise →- Every emotion
- normal, even uncomfortable ones like sadness or anger.
- Amygdala
- a part of the brain that detects danger and helps trigger emotions like fear.
- Physical activity
- one of the best things you can do for your mental wellbeing and can boost your mood.
- Caffeine
- a stimulant, so energy drinks and cola in the evening make it harder to sleep.
- Emotion
- a feeling, such as happiness or sadness, that you experience.
- Emotion
- a feeling, such as happiness or fear, that the brain creates in response to a situation.
- Emotions
- useful because they help warn us of danger and keep us safe.
- Fear
- useful because it warns us about danger so we can react quickly.
- All feelings
- normal; there are no "good" or "bad" emotions to have.
- Mental health
- about how we think, feel and cope with everyday life.
- Fight-flight-freeze response
- automatic, so you do not have to think about it for it to happen.
- Self-care
- looking after yourself and doing things that help your mind and body feel well.
- Stress
- a normal response to a challenging or new situation, and everyone feels it sometimes.
- Wellbeing
- feeling good and able to cope with the ups and downs of life.
- When you feel stressed, your body releases a chemical called adrenaline.
- Blue light from screens interrupts melatonin, the hormone that helps control sleep.
- We can often work out what we are feeling from sensations in our body.
- In fight-flight-freeze, the heart speeds up, breathing quickens, and muscles tense ready for action.
- We cannot choose our feelings, but we can choose how we respond to them.
- Connecting with friends and family helps you feel good and cope better with hard times.
- Slow, deep breathing signals to your body that you are safe and helps calm the stress response.
- Ekman found that people from very different cultures recognise the same facial expressions for basic emotions.
- Emotions change how we think, how our body feels and how we behave.
- Emotions act as signals that give us useful information about what is happening.
- Strong emotions cause body signals, such as a faster heartbeat or a churning stomach.
- Each basic emotion shows on the face in a way other people can usually recognise.
- The basic emotions (such as happiness, fear and anger) are recognised by people in every culture around the world.
- Most emotions usually fade away with time rather than lasting forever.
- Everyone has mental health, just like everyone has physical health.
- Basic emotions show up in our facial expressions, which is how others read them.
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