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KS3 Design & Technology

Designing

38 questions4 subtopics
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What's covered

The design process12
Communicating design ideas10
Evaluating designs and iteration8
User-centred design and design briefs8

Key facts

1

Annotations are written notes added to a design drawing that explain features, materials or dimensions of the design.

2

A design journal (design folder) is a written and visual record of a designer's progress, decisions and testing.

3

A design context is the situation or environment in which a product will be used.

4

ACCESSFM is an analysis checklist standing for Aesthetics, Cost, Customer, Environment, Size, Safety, Function and Materials.

5

CAD lets designers produce fast, accurate drawings that are easy to change and reuse, without redrawing from scratch.

6

To evaluate a design means to check it against the specification and the needs of the user.

7

The design process is the sequence of steps used to take a problem through to a finished product.

8

Anthropometrics are measurements of the human body used to inform design.

9

CAD stands for computer-aided design: using computer software to create and edit design drawings.

10

Failed prototypes are valuable: reviewing why they failed shows what must be improved, so they should not be discarded without review.

Sample questions

A taste of the 38 questions in this topic, answers marked. Sign up to practise the full set with spaced repetition.

1Communicating design ideas

What is an isometric drawing?

  • 3D drawing with lines at 30° from horizontal
  • Flat 2D drawing with no depth
  • Photograph of a finished product
  • Side view of an object only
2Evaluating designs and iteration

What does it mean to evaluate a design?

  • Check it against the specification and user needs
  • Compare it only to your own design
  • Sell it before checking quality
  • Throw it away if anything is wrong
3The design process

What is the design process?

  • Buying ready-made items in a shop
  • Manufacturing identical parts at speed
  • Steps from problem to a finished product
  • Throwing a prototype away after testing
4User-centred design and design briefs

What is user-centred design?

  • Designing around the needs of the user
  • Designing for fastest production
  • Designing for the cheapest cost
  • Designing without any feedback
5Communicating design ideas

What is an orthographic drawing?

  • A 3D perspective sketch
  • A coloured promotional advertisement
  • An exploded diagram showing parts
  • Front, side, top views of an object
6Evaluating designs and iteration

Why is user testing important?

  • Adds extra time to the project
  • Lets you reuse old materials
  • Reveals problems designers can't see
  • Saves cost of all the tools

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