Skip to content
Educator
LiveKS3

Design & Technology

142 cards covering the KS3 Design & Technology curriculum. Written at the right level for Y7–Y9 — the foundations that make GCSE D&T feel familiar when it arrives.

Y7 · Y8 · Y9 · No board filter

142

Cards in the bank

Written for KS3 — age-appropriate language, right depth, no GCSE jargon.

15/15

DfE subtopics

Design process, materials, mechanisms, structures, electronics, manufacturing, workshop safety, sustainability — every subtopic at substantive depth (≥8 cards).

5

Sections covered

Designing, Materials, Technical knowledge, Making, Wider context. Mirrors the structure students meet at GCSE.

What's covered

The full KS3 Design & Technology curriculum.

Board-agnostic — maps to the DfE National Curriculum programme of study. No tier-filtering needed.

Designing

  • The design process
  • Communicating ideas — sketching and CAD
  • User-centred design and design briefs
  • Evaluating designs and iteration

Materials

  • Woods — hardwoods, softwoods, boards
  • Metals — ferrous, non-ferrous, alloys
  • Polymers — thermoplastics and thermosets
  • Textiles and smart materials

Technical Knowledge

  • Mechanisms and motion — levers, gears, cams
  • Structures and forces
  • Electronics and systems — input, process, output

Making

  • Tools, joining and finishing
  • Manufacturing — 3D printing, vacuum forming, CNC
  • Workshop safety

Wider Context

  • Sustainability and the environment — the 6 Rs
  • The impact of new technologies

The same engine as GCSE, tuned for KS3. Every card is written at the right level for Y7–Y9. When students reach GCSE the concepts aren't new — just deeper. Materials, mechanisms and structures all land faster when students have already practised the vocabulary. The DfE cooking and nutrition strand is covered separately under Food KS3.

Try it for four weeks. Free.

One school. Unlimited classes. No card limit. No teacher limit. If your students aren't practising daily by the end of the trial, you owe us nothing.